

That only covers games that are loosely using servers for communication, piracy and cheating. That also puts game companies into the realm of losing their IP if they shut down temporarily in an acquisition. If you start a studio, run out of cash and get aquired, you’ll actually want that game you made to still be worth something, it doesn’t just affect those AAA players.
I think you need to add something like an escrow with x months of running costs. Once that well runs dry you need to go down to the providing a working server. I’ve been through the industry and I can confidently tell you that an API isn’t enough for a hell of a lot of games. Some of the stuff I’ve seen, it would take the actual game team a half a year to bring it back up with the source because the stuff they were using when they went under was ancient. You don’t want to buy a server authoratative game and wait around a year while the community tries to ressurect it.


The best description I’ve ever heard about getting very old, it’s like being in a nice hot shower all your life and as you near the end, they just keep slowly turning off the hot water until you’re miserable. We just kinda fall apart in old age. The only future you’re looking forward to is your family reaching their own milestones, unless you’re financially prepared, your income dwindles. I’m sure it’s not like that for everyone, but at least in my circles, panel for is more like “I’m scared, but you know it’s about time”